Before, the silliest it really got was the giant monkey that served as a hidden final boss. The storyline, characters, setting and tone, in general, get a lot sillier and wackier in Aero Fighters 2, and stays with it for the rest of the series. ![]() If it’s anything else, it instead goes by its worldwide title, Aero Fighters 2. If played on a Japan or Asian-region system, the title screen goes by its Japanese name, Sonic Wings 2. This game supports the Neo-Geo’s region detection system. ![]() This leads to a lot of endings, the most in the series. When playing in two-player mode, players may select any character they wish, in any combination, unlike the rest of the series, in which each character has a designated partner. Aero Fighters‘ sequel came to the Neo-Geo MVS providing somewhat more power to show additional enemies and power-ups on screen with less slowdown, as well as scaling for sprites that allowed for some pretty neat bosses.
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